Opcodes in category: Creation |
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Opcodes 0 to 96 of 96 |
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0053 | create_player #NULL at 2488.562 -1666.865 12.8757 store_to $PLAYER_CHAR |  |
009A | create_char 4 model #MALE01 at 0.0 0.0 0.0 store_to 2@ |  |
009B | delete_char 18@ |  |
00A5 | create_car #PONY at 0.0 0.0 0.0 store_to 0@ |  |
00A6 | delete_car 22@ |  |
0107 | create_object #AD_FLATDOOR at 1833.36 -1995.45 12.5 store_to $2706 |  |
0108 | delete_object $WANTED_LIST_OBJECT |  |
0129 | create_char_inside_car 35@ pedtype 23 model #SPECIAL02 store_to 41@ |  |
014B | create_car_generator 2435.302 -1671.848 12.8007 angle 90.0 model #RHINO color -1 -1 force_spawn 1 alarm 0 doorlock 0 delay 0 10000 store_to $PARKED_RHINO |  |
014C | switch_car_generator $PARKED_RHINO num_generations 0 |  |
0161 | add_blip_for_car_old 340@ unused 0 visibility 1 store_to 341@ |  |
0167 | add_blip_for_coord_old 50@(256@,33f) 50@(256@,33f) 50@(256@,33f) colour 0 display 2 store_to 149@(256@,33i) |  |
016F | draw_shadow 2 at 127@(56@,20f) 147@(56@,20f) 167@(56@,20f) angle 0.0 size 1.0 intensity 150 colour 0 0 0 |  |
0186 | add_blip_for_car $60 store_to $61 |  |
0187 | add_blip_for_char 67@ store_to 39@ |  |
0188 | add_blip_for_object 109@(214@,5i) store_to 123@(214@,5i) |  |
018A | add_blip_for_coord 14@ 15@ 16@ store_to 1@ |  |
018C | add_one_off_sound 0.0 0.0 0.0 sound 1052 |  |
020C | add_explosion 72@ 73@ 74@ type 0 |  |
0213 | create_pickup #INFO type 3 at 2027.77 -1420.52 16.49 store_to $PICKUP_INFO_HOSPITAL |  |
023C | load_special_character 1 model 'TENPEN' |  |
024A | $292 = get_phone_at 36.90385 -1023.3 |  |
024F | draw_corona $TEMPVAR_FLOAT_1 $TEMPVAR_FLOAT_2 $TEMPVAR_FLOAT_3 radius 0.2 type 2 lensflare 0 colour 255 0 0 |  |
0250 | create_light_at 780.5 -942.8749 39.0 RGB_values 235 255 250 |  |
0299 | activate_garage 'VECMOD' |  |
029B | create_object_no_offset #NF_BLACKBOARD at 0.0 0.0 0.0 store_to 27@ |  |
02A7 | add_sprite_blip_for_contact_point $X_JOHNSON_HOUSE $Y_JOHNSON_HOUSE $Z_JOHNSON_HOUSE sprite $ICON_CJ store_to $439 |  |
02A8 | add_sprite_blip_for_coord $X_JOHNSON_HOUSE $Y_JOHNSON_HOUSE $Z_JOHNSON_HOUSE sprite $ICON_CJ store_to $439 |  |
02CF | start_script_fire 0.0 0.0 0.0 propagation 0 size 1 store_to 142@(213@,21i) |  |
02D1 | remove_script_fire 138@ |  |
02DD | get_random_char_in_zone 'SAN_AND' civilian 1 gang 0 criminal/prostitute 1 store_to 88@ |  |
02E1 | create_money_pickup 2338.551 -1186.939 1027.977 type 500 permanent 1 store_to 136@(212@,2i) |  |
0325 | start_car_fire 35@ store_to 49@ |  |
0326 | start_char_fire 94@ store_to 138@ |  |
032B | create_pickup_with_ammo #M4 type 15 ammo 60 at 2021.879 1001.467 10.3203 store_to $811 |  |
0363 | set_visibility_of_closest_object_of_type -2166.86 -236.5 40.86 radius 40.0 model #CRACKFACT_SFS visibility 1 |  |
0376 | create_random_char -1576.88 55.26 8.57 store_to 18@ |  |
0390 | load_texture_dictionary 'LD_BEAT' |  |
0394 | play_mission_passed_tune 2 |  |
03BC | add_sphere 2596.589 2758.158 22.862 radius 1.0 store_to 149@ |  |
03C5 | create_random_car_for_car_park 2077.872 2398.657 9.8203 heading 89.6383 |  |
03DC | add_blip_for_pickup 50@ store_to 167@ |  |
04A6 | create_protection_pickup 2508.359 -1676.538 12.579 money 10000 $GS_GANG_CASH store_to $GS_GANG_MONEY_PICKUP |  |
04C0 | create_script_roadblock 2336.63 -1548.68 23.99 to 2347.01 -1548.37 23.68 type 1 |  |
04CE | add_short_range_sprite_blip_for_coord 2447.364 -1974.496 12.5469 sprite 18 store_to $MARKER_EMMETS_GUN |  |
04D5 | draw_weaponshop_corona $TEMPVAR_FLOAT_1 $TEMPVAR_FLOAT_2 $TEMPVAR_FLOAT_3 radius 110@ type 2 flare 2 color 0 255 0 |  |
04ED | request_animation "LOWRIDER" |  |
0503 | create_swat_rope 27 model #SWAT at 2223.56 -1168.05 32.28 store_to 47@ |  |
0506 | set_car_model_components #PICADOR to 4 4 |  |
0517 | create_locked_property_pickup $X_PROPERTY_TO_BUY[0] $Y_PROPERTY_TO_BUY[0] $Z_PROPERTY_TO_BUY[0] gxt 'PROP_4' store_to $BUY_ASSET_PICKUPS[0] |  |
0518 | create_forsale_property_pickup $X_PROPERTY_TO_BUY[0] $Y_PROPERTY_TO_BUY[0] $Z_PROPERTY_TO_BUY[0] price $1653 gxt 'PROP_3' store_to $BUY_ASSET_PICKUPS[0] |  |
0556 | create_cab -1047.664 -298.188 11.0 266.28 512.591 -74.9 9.573 189.24 |  |
0560 | create_random_char_as_driver 148@ store_to 149@ |  |
0561 | create_random_char_as_passenger 46@(129@,5i) seat 0 store_to 51@(129@,5i) |  |
0565 | add_explosion_no_sound $TEMPVAR_FLOAT_1 $TEMPVAR_FLOAT_2 $TEMPVAR_FLOAT_3 type 7 |  |
0570 | add_short_range_sprite_blip_for_contact_point $2367 $2368 $2369 sprite 36 store_to $630 |  |
058A | create_gun_flash 2193.268 -1165.441 1031.124 to $TEMPVAR_X_COORD $TEMPVAR_Y_COORD $TEMPVAR_Z_COORD |  |
060A | load_char_decision_maker 0 store_to 207@ |  |
0615 | open_sequence_task 15@ |  |
061D | add_attractor 950.9462 2114.972 1011.5 angle 180.0 unknown_angle 15.0 task_sequence 206@ store_to 205@ |  |
0621 | create_char_at_attractor 5 model #VWFYWA2 queue 5@ task 1466 store_to 16@ |  |
062F | create_group 0 store_to 192@ |  |
0632 | remove_group $PLAYER_GROUP |  |
064B | create_fx_system "PUKE" at 90@ 91@ 92@ type 1 store_to 62@ |  |
0650 | kill_fx_system 177@ |  |
065C | remove_decision_maker $1230 |  |
0669 | create_fx_system_on_char "EXHALE" char $ACTOR_RYDER offset 90@ 91@ 92@ type 1 store_to 55@ |  |
066A | create_fx_system_on_char_with_direction "PETROLCAN" char 71@ offset 0.0 0.116 0.048 direction 95@ 96@ 97@ type 1 store_to 137@ |  |
066B | create_fx_system_on_car "PRT_SPARK" car 152@ offset -1.69 3.607 -0.271 type 1 store_to 280@ |  |
066C | create_fx_system_on_car_with_direction "CEMENT" car 90@ offset 0.0 -4.4 0.0 direction 0.0 -1.0 0.0 type 1 store_to 179@ |  |
066D | create_fx_system_on_object "SMOKE_FLARE" object 94@ offset 0.0 0.0 0.1 type 1 store_to 100@ |  |
066E | create_fx_system_on_object_with_direction "COKE_TRAIL" object 22@ offset 0.0 -0.2 -0.1 direction 0.0 0.0 -1.0 type 1 store_to 20@ |  |
0674 | custom_plate_for_next_car $IMPORT_CARS_MODEL($IMPORT_PANEL_ROW,6i) to "N13_LLF_" |  |
06AE | load_group_decision_maker 0 store_to 42@ |  |
06B4 | move_searchlight_between_coords 58@ from 2228.36 -1171.48 25.82 to 2215.41 -1142.51 25.5 speed 0.5 |  |
06C1 | create_searchlight_on_vehicle 40@ offset 0.0 1.0 -0.5 target 2228.36 -1171.48 25.82 target_radius 5.0 radius 0.4 store_to 58@ |  |
06D8 | create_mission_train 13 at 2285.152 -1257.5 23.0 direction 1 store_to 36@ |  |
06D9 | delete_mission_trains |  |
06DB | delete_all_trains |  |
072C | switch_cops_on_bikes 0 |  |
07BD | delete_mission_train 41@ |  |
07BE | mark_mission_train_as_no_longer_needed 40@ |  |
07E5 | copy_char_decision_maker 65543 to $INTERIOR_DECISION_MAKER_A |  |
07E6 | copy_group_char_decision_maker -1 to 268@ |  |
0876 | create_birds 2682.42 1420.237 28.0 to -2630.365 1411.699 28.0 quantity 3 type 0 |  |
089E | get_random_char_in_sphere_only_drugs_buyers 3@ 4@ 5@ radius 5.0 store_to 11@ |  |
08D4 | create_menu 'IE09' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 0 store_to $1153 |  |
08DB | set_menu_column $1153 col 0 title_to 'DUMMY' items_to 'IE16' 'IE10' 'IE11' 'IE12' 'IE13' 'IE14' 'IE15' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY' |  |
0948 | add_explosion_variable_shake $TEMPVAR_FLOAT_1 $TEMPVAR_FLOAT_2 $TEMPVAR_FLOAT_3 type 11 shake 5.0 |  |
0964 | create_menu_grid 'CARM1' at 29.0 145.0 width 25.7 cols 8 interactive 1 background 1 align 1 store_to $CARMOD_MENU_COLORS |  |
0976 | kill_fx_system_now 139@ |  |
0978 | copy_shared_char_decision_maker 65540 store_to $1230 |  |
0994 | mark_road_node_as_dont_wander 76.6 -1527.6 4.1 |  |
09E2 | create_car_generator_with_plate 0.0 0.0 0.0 angle 180.0 model #EUROS colour -1 -1 always_spawn 0 alarm 50 door_lock 0 min_delay 0 max_delay 10000 plate "IMPEXP__" store_to $PARKED_IMPEXPM_CARS[0] |  |
0A40 | create_user_3d_marker 1685.7 -2238.9 14.0 colour 14 store_to $795 |  |
0A41 | remove_user_3d_marker $795 |  |