Opcodes in category: Sound |
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Opcodes 0 to 19 of 19 |
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018C | add_one_off_sound 0.0 0.0 0.0 sound 1052 |  |
018E | remove_sound 82@ |  |
0394 | play_mission_passed_tune 2 |  |
03CF | load_mission_audio 1 id 43205 |  |
03D0 | has_mission_audio_loaded 3@ |  |
03D1 | play_mission_audio 1 |  |
03D2 | has_mission_audio_finished 3@ |  |
03D7 | set_mission_audio_position 3 to 884.9761 -1079.983 23.3133 |  |
040D | clear_mission_audio 3@ |  |
05C1 | task_say -1 subject 230 |  |
07B1 | get_beat_proximity -1 store_to 20@ 21@ 22@ |  |
0855 | get_sound_level_at_coords -1 coords 160@ 161@ 162@ store_to 166@ |  |
0917 | switch_audio_zone "LOWRIDE" to 1 |  |
0947 | set_char_say_context $PLAYER_ACTOR speech 353 store_to $2563 |  |
0991 | pause_current_beat_track 1 |  |
09D5 | set_char_say_context_important 35@ id 345 flags 1 0 0 store_to 256@ // extended 0947 |  |
09D6 | set_char_say_script 26@ id $3817($3400,3i) flags 1 1 0 |  |
09F1 | report_mission_audio_event_at_char $PLAYER_ACTOR event 1169 |  |
09F7 | report_mission_audio_event_at_car $SWEET_CAR event 1147 |  |